Room Outline:

1.  Establishes the environment of the Wild West and the time machine explains why the character is here.

2.  The character is taken into town and has to buildings to explore.

2a. The saloon provides one opportunity for the character to talk to a local and get an artifact for his exhibit.

2b. The character goes into the Sheriff's office and is again able to talk to someone and obtain a new artifact.

3. The character comes to a camp site and finds some old cowboy boots.

4. The character arrives back at his time machine and is able to return home.


StatusReleased
PlatformsHTML5
Authorttu_ak
Made withbitsy

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